Dark Souls - Carim City
Cutaway - Carim Temple

Cutaway - Carim Temple

Carim Temple inside view + hypothetical boss character "The Blind Maiden"

Carim Temple inside view + hypothetical boss character "The Blind Maiden"

Carim Temple outside view

Carim Temple outside view

Carim City Map overview

Carim City Map overview

Design of possible gates and doors

Design of possible gates and doors

Building designs 1

Building designs 1

Building designs 2

Building designs 2

First draft sketches

First draft sketches

Dark Souls - Carim City

This is my graduation project, in which I choose to design Concept Art for the Dark Souls Area "Carim", which is named quite a few times in the games, but isn't actually a location you can visit as a player.
It was not only my goal to visualize how the area would look like, but also think about how it would be played and traversed by a player.
Being a huge Dark Souls fan helped me designing and especially thinking about what an area needs to be true to a Dark Souls game. I am quite satisfied with how it turned out :)
If I find the time I would love to further expand this project in the future.

This is a work of Fanart. The Dark Souls IP belongs to FromSoftware and I claim in no way any ownership of the brand with or affiliation with FromSoftware.

More artwork
Mark campbell mark campbell deep within concept 3